Graphics
- Spectators, multiple spectator models
- Some improvements to player models
- Soft shadows fixed, now they look alot better
- Players react properly to stadium light intensity
User interface
Gameplay
- Improved time estimation code in onetimer shots & passes
- Multiple camera angles (classic/broadcast/overhead)
- Camera drives when game is not in progress
- Spectator placement according to requested spectator density
- Code refactoring, free hit
- Code refactoring, strategies & tactics
- Code refactoring, referee
- A lot of bugfixes
Motion capture
- Improvements to motion capture software, better way to resolve bone angles from 3D marker data
- Motion capture session planning, huge list of required animations
- New motion capture suit
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